To use the EDL shader, do the following:
- In CloudCompare, load a point cloud file.
The point cloud is displayed. - Optional. To color the cloud, select the menu option Edit | Colors | Height Ramp.
The Gradient color dialog box appears. - Accept the default settings and click OK.
The cloud is displayed with a default height ramp from blue (lowest) to red (highest). - Now improve the display by applying the EDL Shader. In the menu, select Display | Shaders and Filters | E.D.L. (Shader).
The shading is applied to the point cloud.