After troubleshooting the issue, I found that setting the UIButton's image content mode manually to scale by aspect fit will solve the problem.
In Xcode, I link all the buttons with icons to an outlet. Then I loop through the buttons and set the content mode property, as shown in the example code listing below.
@IBOutlet var filterButtons: [UIButton]? //...etc... override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view, typically from a nib. //Workaround to keep the button icons scaled properly for button in filterButtons! { button.imageView?.contentMode = UIViewContentMode.ScaleAspectFit } }
The image buttons are now correctly rendered as shown in the screenshot below.
1 comment:
Hmmm after reading your article it became obvious why setting the content mode on Xcode didn't work... That's because in the storyboard editor you set the aspect mode of the buttons view, and by your example we can see that we have to set the button's imageView content mode.
Here's a tip: an interesting place where you can set the buttons content mode is when setting the outlet:
@IBOutlet weak var sendPhotoButton: UIButton! {
didSet {
sendPhotoButton.imageView?.contentMode = .scaleAspectFill
}
}
Thanks for your article!
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