The C/C++ definition of the system time structure is as follows:
typedef struct _SYSTEMTIME {
WORD wYear;
WORD wMonth;
WORD wDayOfWeek;
WORD wDay;
WORD wHour;
WORD wMinute;
WORD wSecond;
WORD wMilliseconds;
} SYSTEMTIME, *PSYSTEMTIME, *LPSYSTEMTIME;
The matching C# equivalent of the system time structure can be defined as shown below.
private struct SYSTEMTIME
{
public UInt16 wYear;
public UInt16 wMonth;
public UInt16 wDayOfWeek;
public UInt16 wDay;
public UInt16 wHour;
public UInt16 wMinute;
public UInt16 wSecond;
public UInt16 wMilliseconds;
}
Example 1: Passing a structure from C/C++ to C#
If the C/C++ function has the following signature:
HRESULT GetDateTime( HANDLE hClient, SYSTEMTIME* pSysTime );
Then the following wrapper functions can be used to call the C/C++ function.
[DllImport("MyDynamicLinkLib.dll")]
private static extern int GetDateTime(IntPtr hClient, IntPtr pSysTime);
public static int GetDateTime(IntPtr hClient, out DateTime sysTime)
{
int hr = 0;
IntPtr pSysTime = IntPtr.Zero;
SYSTEMTIME theTime = new SYSTEMTIME();
sysTime = new DateTime();
pSysTime = Marshal.AllocHGlobal( Marshal.SizeOf(theTime));
hr = GetDateTime(hClient, pSysTime);
theTime = (SYSTEMTIME) Marshal.PtrToStructure(pSysTime, typeof(SYSTEMTIME));
Marshal.FreeHGlobal(pSysTime);
sysTime = new DateTime(theTime.wYear, theTime.wMonth, theTime.wDay, theTime.wHour, theTime.wMinute, theTime.wSecond, theTime.wMilliseconds);
return hr;
}
To use the wrapper functions, simply do something like the following:
IntPtr hClient = IntPtr.Zero;
DateTime dt = new DateTime();
int ret = GetDateTime( hClient, out dt);
Example 2: Passing a structure from C# to C/C++
If the C/C++ function has the following signature,
HRESULT SetDateTime( HANDLE hClient, SYSTEMTIME* pSysTime );
Then the following wrapper functions can be used to call the C/C++ function.
[DllImport("MyDynamicLinkLib.dll")]
private static extern int SetDateTime(IntPtr hClient, IntPtr pSysTime);
public static int SetDateTime(IntPtr hClient, DateTime sysTime)
{
int hr = 0;
IntPtr pSysTime = IntPtr.Zero;
SYSTEMTIME theTime = new SYSTEMTIME();
theTime.wYear = (ushort) sysTime.Year;
theTime.wMonth = (ushort) sysTime.Month;
theTime.wDay = (ushort) sysTime.Day;
theTime.wDayOfWeek = (ushort) sysTime.DayOfWeek;
theTime.wHour = (ushort) sysTime.Hour;
theTime.wMinute = (ushort) sysTime.Minute;
theTime.wSecond = (ushort) sysTime.Second;
theTime.wMilliseconds = (ushort) sysTime.Millisecond;
pSysTime = Marshal.AllocHGlobal(Marshal.SizeOf(theTime));
hr = SetDateTime(hClient, pSysTime);
Marshal.FreeHGlobal(pSysTime);
return hr;
}
Do the following to call the wrapper functions.
DateTime dt = new DateTime();
int hr = SetDateTime(hClient, dt);
3 comments:
Could you please provide a sample code for this one..
Could you please explain how exactly we can share structure (user defined struct) from c# to c++ using C++/CLI.
Wouldn't it be something like this ?:
"...
pSysTime = Marshal.AllocHGlobal(Marshal.SizeOf(theTime));
Marshal.StructureToPtr(theTime, pSysTime, false);
hr = SetDateTime(hClient, pSysTime);
..."
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